This course IS COMPATIBLE with the latest macOS Sierra and Xcode 8.0. Swift 2.3 is supported in Xcode 8.0, so even if you no longer have Xcode 7, this course and the final game WILL WORK!
I will teach you step by step all you need to create and sell your maze game for iPhone.
You will start from scratch, totally empty Xcode project, and just in few hours you will have a complete game.
I will show you the whole process of game creation:
- How to use Xcode
- How to code in Swift language
- How to use graphics assets
- How to import sound effects to your project
- How to animate your characters
- How to work with camera to create nice zooming effects
- How to work with lights and shadows
- How to setup collisions between objects
- How to work with physics
You will get the whole package including all necessary assets, images and sounds.
I divided the whole course into 3 section.
First section is introduction where I will explain what we will create together.
I will show you the final game, which has been already approved by Apple and it's currently available on App Store. So you can be confident you don't create something inferior, but viable product.
Second section is about Xcode.
I will teach you how to use this sophisticated development environment, how to code using brand new and very cool Swift programming language to create game logic. Xcode is perfect for designing your levels. I will show you how to create new levels of the game with intuitive SceneKit and drag&drop approach. I will teach you about camera, lights, shadows and physical bodies of your game characters. How they know about each other, how they react to each other.
Third section is about App Store.
I will give you some tips how to prepare your final product for App Store and what you will need to be able to sell your game.
This course is divided into 23 lectures. It takes about 3.5 hours to complete.
If you ever wanted to create your own game, but felt overwhelmed by sheer extent of tasks you would need to make, this is the perfect opportunity for you. I managed to squeeze every essential aspect of creating iOS game to this course.
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Hi, my name is Jan. I am Evernote Certified Consultant and the founder of THE SYSTEM2.
I started my IT career as a Pascal programming language student in 1994. Later I discovered the potential of the web and co-founded WEBXP company, where I created websites and web applications for local businesses.
In 2000, I started working for a German-based company Caatoosee, where I was the part of a team creating the top of the line web shop for than famous Breuninger Mode & Beauty online
At that time I also started my very own LAMP (Linux, Apache, MySQL, PHP) project and designed, developed and published one of the first so-called discussion servers, that were very popular in my country years before the Facebook became the worldwide success. After 16 years, I am working on its comeback! You can read more about it here.
In 2008, when iPhone SDK was introduced, I moved to mobile apps world and soon published my first verb dictionary for iPhone which you can still find on the App Store.
In 2015, I founded BOHEMIAPPS which evolved from simple iPhone app project to creativity platform focused on iOS and web development.
In 2016, I decided to push my mission even further with SMART PROFIT SCHOOL. I believe that everyone can teach and SMART PROFIT SCHOOL is about helping newcomers start their own online teaching career. I also published my first book in 2016, THE DIGITAL INSTRUCTOR.
In 2017 I focused primarily on productivity, became Evernote Certified Consultant, and published my second book, THE SYSTEM2.
Start04 Adding the background and the player to the scene (6:46)
Start05 Moving the player (13:52)
Start06 Animating the player (7:29)
Start07 Adding the zombie (11:09)
Start08 Adding the walls and more zombies (7:56)
Start09 Detecting collisions between objects (7:14)
Start10 Adding the end scene to the game (10:44)
Start11 Adding a portal to the game (11:19)
Start12 Adding a camera to the game (7:18)
Start13 Adding a light to the game (7:56)
Start14 Adding player's lives (12:04)
Start15 Adding the footsteps (5:46)
Start16 Adding the final touches for the first level (9:13)
Preview17 Adding the level 2 to the game (16:23)
Start18 Expanding the level 2 (11:06)
Start19 Adding the collectable hearts (9:09)
Start20 Adding the lady to rescue (18:24)
Start21 Adding the ladies' counter (8:13)
Start22 Adding the level 3 - homework (1:43)